

However, in-dungeon she has normal messages, mentioning Passage of Time once in a while.īetween Giratina Origin Forme and Primal Dialga in the game data, there are 15 almost identical dummied out Steel-type Pokémon who use the Decoy sprite and Bulbasaur's portrait. In Spinda's Cafe she uses placeholder messages "Pink Celebi, Standby 1" and "Pink Celebi, Standby 2". The pink Celebi who aids you in future as well in last special episode can be used as in dungeons as well. It also has the same messages as the regular Kecleon when spoken to in a dungeon or the Spinda's Café, so this is probably copied data from the regular Kecleon that wasn't taken out. Since it is just a palette swap of the regular Kecleon, it has all of the animations of the regular colored ones. The purple Kecleon that sells TMs at the Kecleon Shop can actually be hacked into your party and taken into dungeons like Primal Dialga. Also, since Primal Dialga is just a palette swap of the regular Dialga, it can enter dungeons with others this may suggest that either Primal Dialga was meant to be recruitable at one point or there was a way to change regular Dialga back into it. If you talk to Primal Dialga while in a dungeon or at the Spinda's Café, it will have the unique message of ".". The final boss of the main story and last special episode actually has a few surprises when hacked in. The only way to get them is through a Leader or Partner Pokémon modifier code. Some Pokémon can't be normally recruited, even with the Spinda's Café modifier or Wild Pokémon modifier codes. Maybe put in codes to access them as well. The dungeon is only 5 floors deep.ĭo Explorers of Time and Explorers of Darkness as well.
Pokemon mystery dungeon items in walls code#
If one goes to Luminous Spring or Hot Spring before they can normally access it (like using a cheat code to unlock all dungeons), instead of going to the normal area they will be brought to a dungeon with that name and the same Pokémon/palette as the final area of Temporal Tower. It will be the first dungeon listed on the selection screen, before Beach Cave. It can be accessed by using the following Action Replay code to unlock all the dungeons. Called simply "Test Dungeon", this dungeon has floors and walls made of a simple solid glowing grid and contains many high-level Bug and Grass-type Pokémon. Only the sound test option seems to retain its function.Īll normally unaccessible dungeons will have a placeholder mission objective of "Dummy" and will send the player back to the cross square when the last floor is complete.Īn unused dungeon exists within the game. Press Start at the title screen, then hold Left and select any of the options to open the debug menu. Very incomplete remnants of a Debug Menu can be found by using the following Action Replay Codes. This is a leftover track from that previous game. The intro theme to Explorers of Time and Darkness. Unused Music Explorers of Time and Darkness Intro Theme Every other part of the room is more-or-less the same. Options 4 and 5 move the camera around for a while, and will display several blank textboxes. Options 2 and 3 load various blank textboxes, and Wigglytuff will look up several times.

The first option plays an animation for the 5 dots, showing that it is a graphic from the top of Temporal Tower. These new options do not have any text, and instead display blank textboxes. Talking to Zubat shows that there is an extra page of options, and the "Debug Display" option has been removed. Upon loading the map, you'll notice that Wigglytuff is present, and there are 5 dots in the ocean.

The small, hidden debug room from the first game is present here, and has actually been updated! To access it, apply this Action Replay code, and hold SELECT while entering the beach map (US version). Pokémon animations that can't be seen normally in-game, including leftovers from Red and Blue Rescue Team.
